I created this shoe with the aim of digitalizing the process through which shoe prototypes are made. A 3d last is first created following the shape of the boot, then the textile parts are modeled in the software clo3d around the last. The sole is then added in blender. This model can serve both as 3d render and as files to prototype a physical example of the shoe, using the digital patterns for the textile parts and created a 3d print for the sole, from which a mold can be created.

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Phobos

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Canvas